![]() After all, Gollum’s strengths lie in cunning not combat." That focus on cunning over combat means you won't be directly taking on enemies - instead you'll be relying on scavenged items, environmental hazards, and even newfound friends for help. We want players to carefully weigh these encounters. ![]() However, this will not be easy and always come with big risks. It is mostly a non-combat game, but Gollum will be able to stealthily take out enemies. "If you want a reference you might think of it as similar to Prince of Persia. ![]() The former should be familiar to many: "The game mixes stealth with vertical climbing parkour," explains lead game designer Martin Wilkes. The Lord of the Rings: Gollum's Stealth GameplayGollum will be a game broadly spent in two distinct states - either stealthily making your way past the various hulking threats living in Mordor, and making narrative chocies as the warring personalities of Sméagol and Gollum fight for control.
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